Game Character Creation with Blender and Unity
by
Chris Totten
Book Details
Format
Paperback / Softback
ISBN-10
1118172728
ISBN-13
9781118172728
Publisher
John Wiley & Sons Inc
Imprint
Sybex Inc.,U.S.
Country of Manufacture
US
Country of Publication
GB
Publication Date
Jul 6th, 2012
Print length
320 Pages
Weight
626 grams
Dimensions
23.10 x 18.90 x 1.70 cms
Product Classification:
3D graphics & modelling
AI Summary
Ksh 6,350.00
Werezi Extended Catalogue
0 in stock
Delivery Location
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Quality
Fast
A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine.
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