The World of Games: Technologies for Experimenting, Thinking, Learning : XXIII Professional Culture of the Specialist of the Future, Volume 1
Book Details
AI Summary
Delivery Location
Delivery fee: Select location
This book reflects the various dimensions of play. It gathers together experience with role-play, tabletop, and online games and develops and assesses tools. It also reflects the human condition in this world of games as it becomes a digital world. We are living in a World of Games where every game is a world through which we learn about the world. A World of Games is fun and engaging, but it also provides deceptive pleasures. What may seem like fun is far from harmless. And then there are the many ways of learning in the mode of play.
Get The World of Games: Technologies for Experimenting, Thinking, Learning by at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Springer International Publishing AG and it has pages.
Discover books you might love based on this title.
More in This Genre
Advances in Visual Computing
Ksh 16,200.00
The Scope of Architectural Theory
Ksh 27,000.00
Learn Python Generative AI
Ksh 6,150.00
From the Mental State of Noise to the New Frontiers of Techno-Human Cognition
Ksh 27,900.00
The Atomic Human
Ksh 4,500.00
Perspectives on Artificial Intelligence in Times of Turbulence
Ksh 53,450.00