The Fundamentals of C/C++ Game Programming : Using Target-based Development
by
Brian Beuken
Book Details
Format
Hardback or Cased Book
ISBN-10
1032864729
ISBN-13
9781032864723
Publisher
Taylor & Francis Ltd
Imprint
CRC Press
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Oct 14th, 2025
Print length
464 Pages
Weight
453 grams
AI Summary
Ksh 31,500.00
Publisher Out of Stock
0 in stock
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Quality
Fast
This book gives novice coders an understanding of the methods and techniques used in professional games development. Projects are designed to help develop and strengthen problem solving and basic C/C++ skills. The book also helps to develop familiarity with Microsoft Visual Studio's ability to target and use fixed/restricted hardware.
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