Book Details
Format
Paperback / Softback
ISBN-10
9813298146
ISBN-13
9789813298149
Edition
2019 ed.
Publisher
Springer Verlag, Singapore
Imprint
Springer Verlag, Singapore
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Oct 30th, 2020
Print length
97 Pages
Product Classification:
Educational equipment & technology, computer-aided learning (CAL)Games development & programming
AI Summary
Ksh 16,200.00
Werezi Extended Catalogue
0 in stock
Delivery Location
Delivery fee: Select location
Secure
Quality
Fast
Providing a theoretical overview of the domain, including a number of related psychological and educational theories along with a complete state-of-the-art analysis on this topic, it presents an approach and architecture to tailor these systems to students’ gamer type and age.
Get Tailored Gamification to Educational Technologies by at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Springer Verlag, Singapore and it has pages.
Discover books you might love based on this title.
More in This Genre
Discovery Science
Ksh 14,400.00
The Pocket Mentor for Game Production
Ksh 6,100.00
Research Thinking for Responsive Teaching
Ksh 4,500.00
Document Analysis and Recognition – ICDAR 2021 Workshops
Ksh 8,100.00
Technology Integration for Meaningful Classroom Use
Ksh 18,750.00
Computer Science and Educational Informatization
Ksh 14,400.00