Playing the Middle Ages : Pitfalls and Potential in Modern Games
Book Details
AI Summary
Delivery Location
Delivery fee: Select location
The Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassin’s Creed. This volume addresses the many ways in which different formats and genre of games represent the period. It considers the restrictions placed on these representations by the mechanical and gameplay requirements of the medium and by audience expectations of these products and the period, highlighting innovative attempts to overcome these limitations through game design and play.
Playing the Middle Ages considers a number of important and timely issues within the field including: one, the connection between medieval games and political nationalistic rhetoric; two, trends in the presentation of religion, warfare and other aspects of medieval society and their connection to modern culture; three, the problematic representations of race; and four, the place of gender and sexuality within these games and the broader gaming community.
The book draws on the experience of a wide-ranging and international group of academics across disciplines and from games designers. Through this combination of expertise, it provides a unique perspective on the representation of the Middle Ages in modern games and drives key discussions in the fields of history and game design.
Get Playing the Middle Ages by at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Bloomsbury Publishing PLC and it has pages.
Discover books you might love based on this title.
More in This Genre
Roscoe and Italy
Ksh 28,800.00
The Resurrection of the Body in Western Christianity, 200–1336
Ksh 24,100.00
Agonistic Memory and the Legacy of 20th Century Wars in Europe
Ksh 21,600.00
Lebendige Erinnerung - Archiv DDR
Ksh 11,000.00
From the Treaty of Versailles to the Treaty of Maastricht
Ksh 27,900.00
In Enemy Hands
Ksh 2,700.00