Game Engine Architecture : Volume I, Foundations of Game Engine Development
Book Details
Format
Paperback / Softback
ISBN-10
1032443081
ISBN-13
9781032443089
Publisher
Taylor & Francis Ltd
Imprint
CRC Press
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Jan 30th, 2026
Print length
672 Pages
Weight
453 grams
Product Classification:
The artsDigital animationGames development & programming
AI Summary
Ksh 12,400.00
Werezi Extended Catalogue
Delivery in 14 days
2 copies in stock
Delivery Location
Delivery fee: Select location
Delivery in 14 days
Secure
Quality
Fast
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.
Get Game Engine Architecture by at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Taylor & Francis Ltd and it has pages.
Discover books you might love based on this title.
More in This Genre
GPU Pro 360 Guide to Rendering
Ksh 10,100.00
GPU Pro 360 Guide to Rendering
Ksh 26,100.00
Playful Pedagogy in Higher Education
Ksh 23,400.00
Method, Methodology and Research Design in Artistic Research
Ksh 7,550.00
Can you feel it? Effectuating tactility and print in the contemporary
Ksh 2,700.00
Counter Gravity
Ksh 6,100.00